#ifndef SDK_DRAW_H
#define SDK_DRAW_H

#include <typedefs.h>
#include <canvas.h>


#ifdef __cplusplus
extern "C"
#endif
UINT32 utility_draw_image( RESOURCE_ID			res_id,
							GRAPHIC_REGION_T	region,
							void *				p_attr,
							void *				buf );



#endif // SDK_DRAW_H


