PowerVR Software Development Kit |
#include <PVRTTexture.h>
Public Attributes | |
unsigned long | dwHeaderSize |
unsigned long | dwHeight |
unsigned long | dwWidth |
unsigned long | dwMipMapCount |
unsigned long | dwpfFlags |
unsigned long | dwTextureDataSize |
unsigned long | dwBitCount |
unsigned long | dwRBitMask |
unsigned long | dwGBitMask |
unsigned long | dwBBitMask |
unsigned long | dwAlphaBitMask |
|
mask for alpha channel |
|
mask for blue bits |
|
number of bits per pixel |
|
mask for green bits |
|
size of the structure |
|
height of surface to be created |
|
number of mip-map levels requested |
|
pixel format flags |
|
mask for red bit |
|
Total size in bytes |
|
width of input surface |
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