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PVRTMiscBackground.h File Reference

Miscellaneous functions used in 3D rendering. More...

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Functions

void PVRTMiscDrawBackground (GLuint uiTexture, bool bRotate)


Detailed Description

Miscellaneous functions used in 3D rendering.

Author:
PowerVR
Date:
August 1999
Copyright:
Copyright 2003-2004 by Imagination Technologies Limited. All rights reserved. No part of this software, either material or conceptual may be copied or distributed, transmitted, transcribed, stored in a retrieval system or translated into any human or computer language in any form by any means, electronic, mechanical, manual or other-wise, or disclosed to third parties without the express written permission of Imagination Technologies Limited, Unit 8, HomePark Industrial Estate, King's Langley, Hertfordshire, WD4 8LZ, U.K.
Platform:
ANSI compatible
Description:
Function to draw a background texture.
Revision
1.3

Function Documentation



PVRTMiscDrawBackground


void PVRTMiscDrawBackground GLuint  uiTexture,
bool  bRotate
 

Inputs:
uiTexture Texture to use
bRotate true to rotate texture 90 degrees.
Description:
Draws a texture on a quad recovering the whole screen.


Copyright © 1999-2006, PowerVR Technologies and partners. PowerVR Technologies is a division of Imagination Technologies Ltd.


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