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MyFloatDrawArray Struct Reference

#include <PVRTModelMD2.h>

List of all members.

Public Attributes

unsigned char * pColorArray
float * pTexCoordArray
float * pNormalArray
float * pPositionArray
int NumberOfFans
int NumberOfStrips
int Offset2Strips
int * pFanLengths
int * pStripLengths


Detailed Description

Main Data Storage for Float Case


Member Data Documentation



NumberOfFans


int MyFloatDrawArray::NumberOfFans
 

Number of Fans.



NumberOfStrips


int MyFloatDrawArray::NumberOfStrips
 

Number of Strips.



Offset2Strips


int MyFloatDrawArray::Offset2Strips
 

Offset between fan and strip vertices/normals/etc.



pColorArray


unsigned char* MyFloatDrawArray::pColorArray
 

Pointer to the Color Buffer (4 elements per vertex)



pFanLengths


int* MyFloatDrawArray::pFanLengths
 

Number of indices for each fan.



pNormalArray


float* MyFloatDrawArray::pNormalArray
 

Pointer to the Normal Buffer (3 elements per vertex)



pPositionArray


float* MyFloatDrawArray::pPositionArray
 

Pointer to the Position Buffer (3 elements per vertex)



pStripLengths


int* MyFloatDrawArray::pStripLengths
 

Number of indices for each strip.



pTexCoordArray


float* MyFloatDrawArray::pTexCoordArray
 

Pointer to the TexCoord Buffer (3 elements per vertex)


The documentation for this struct was generated from the following file:

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