PowerVR Software Development Kit |
PVRTBoneBatch: Group vertices per bones to allow skinning when the maximum number of bones is limited.
PVRTDecompress: Descompress PVRTC texture format.
PVRTFixedPoint: Fast fixed point mathematical functions.
PVRTMatrix: Matrix handling functions used for transformation matrices.
PVRTMisc: Skybox, de-twiddle, etc...
PVRTModelMD2: Loads and animates a Quake2 model.
PVRTModelPOD: Load geometry and animation from a POD file.
PVRTTrans: Transformation and projection functions.
PVRTTriStrip: Geometry optimization using strips.
PVRTVertex.cpp: Vertex order optimization for 3D acceleration.
PVRTPrint3D: API specific. Display text/logos on the screen.
PVRTTexture: API specific. Load textures from resources, BMP or PVR files.
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