PowerVR Software Development Kit |
Go to the source code of this file.
Defines | |
#define | VERTTYPE GLfloat |
#define | VERTTYPEENUM GL_FLOAT |
#define | myglFog glFogf |
#define | myglFogv glFogfv |
#define | myglLightv glLightfv |
#define | myglLight glLightf |
#define | myglLightModelv glLightModelfv |
#define | myglLightModel glLightModelf |
#define | myglAlphaFunc glAlphaFunc |
#define | myglMaterialv glMaterialfv |
#define | myglMaterial glMaterialf |
#define | myglTexParameter glTexParameterf |
#define | myglTexEnv glTexEnvf |
#define | myglOrtho glOrthof |
#define | myglFrustum glFrustumf |
#define | myglTranslate glTranslatef |
#define | myglScale glScalef |
#define | myglRotate glRotatef |
#define | myglColor4 glColor4f |
#define | myglClearColor glClearColor |
#define | myglMultMatrix glMultMatrixf |
#define | myglNormal3 glNormal3f |
#define | myglLoadMatrix glLoadMatrixf |
#define | myglPolygonOffset glPolygonOffset |
#define | myglPointSize glPointSize |
#define | myglProgramLocalParameter4v glProgramLocalParameter4fvARB |
#define | myglProgramLocalParameter4 glProgramLocalParameter4fARB |
#define | myglProgramEnvParameter4v glProgramEnvParameter4fvARB |
#define | myglProgramEnvParameter4 glProgramEnvParameter4fARB |
#define | myglVertexAttrib4v glVertexAttrib4fvARB |
#define | myglClipPlane glClipPlanef |
#define | myglPointParameter glPointParameterf |
#define | myglPointParameterv glPointParameterfv |
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*************************************************************************** OpenGL ES function macros to abstract the profile used (Common or Common-Lite) Defines a set of shims of the form myglXXX which can allow on-the-fly conversion from a floating point format to fixed-point OpenGL ES entrypoints. If the flag PVRTFIXEDPOINTENABLE is defined, inputs to the function are converted to fixed point and the the OpenGL ES Lite version of the function is then called If the flag PVRTFIXEDPOINTENABLE is not defined, the macros directly default to their Common profile counterpart. |