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PowerVR Software Development Kit
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PVRTContext.h File Reference
Context specific stuff - i.e. 3D API-related.
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#include <stdio.h>
#include <GLES/egl.h>
#include <GLES/gl.h>
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Go to the source code of this file.
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Classes |
struct | SPVRTContext |
Defines |
#define | min(x, y) ( ((x) < (y)) ? (x) : (y) ) |
#define | max(x, y) ( ((x) > (y)) ? (x) : (y) ) |
#define | FREE(X) if(X) { free(X); (X) = 0; } |
#define | _CRT_WARN 0 |
#define | _RPT0(a, b) |
#define | _RPT1(a, b, c) |
#define | _RPT2(a, b, c, d) |
#define | _RPT3(a, b, c, d, e) |
#define | _RPT4(a, b, c, d, e, f) |
#define | _ASSERT(X) /* */ |
#define | _ASSERTE(X) /* */ |
Detailed Description
Context specific stuff - i.e. 3D API-related.
- Author:
- PowerVR
- Date:
- July 2004
- Copyright:
- Copyright 2003-2004 by Imagination Technologies Limited. All rights reserved. No part of this software, either material or conceptual may be copied or distributed, transmitted, transcribed, stored in a retrieval system or translated into any human or computer language in any form by any means, electronic, mechanical, manual or other-wise, or disclosed to third parties without the express written permission of Imagination Technologies Limited, Unit 8, HomePark Industrial Estate, King's Langley, Hertfordshire, WD4 8LZ, U.K.
- Platform:
- ANSI compatible
- Description:
- Context specific stuff - i.e. 3D API-related.
- Revision
- 1.18
Define Documentation
_ASSERT
#define _ASSERT |
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/* */
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_ASSERTE
#define _ASSERTE |
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/* */
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_CRT_WARN
_RPT0
_RPT1
#define _RPT1 |
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_RPT2
#define _RPT2 |
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_RPT3
#define _RPT3 |
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_RPT4
#define _RPT4 |
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FREE
#define FREE |
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if(X) { free(X); (X) = 0; }
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max
#define max |
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( ((x) > (y)) ? (x) : (y) )
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min
#define min |
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( ((x) < (y)) ? (x) : (y) )
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Copyright ©
1999-2006, PowerVR Technologies and partners. PowerVR Technologies
is a division of Imagination Technologies Ltd.
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