PowerVR Software Development Kit |
CreateSkinIdxWeight(char *const pIdx, char *const pWeight, const int nVertexBones, const int *const pnBoneIdx, const VERTTYPE *const pfBoneWeight) | CPVRTPODScene | |
Destroy() | CPVRTPODScene | |
GetBoneWorldMatrix(PVRTMATRIX &mOut, const SPODNode &NodeMesh, const SPODNode &NodeBone) | CPVRTPODScene | |
GetCamera(PVRTVECTOR3 &vFrom, PVRTVECTOR3 &vTo, PVRTVECTOR3 &vUp, const unsigned int nIdx) const | CPVRTPODScene | |
GetCameraPos(PVRTVECTOR3 &vFrom, PVRTVECTOR3 &vTo, const unsigned int nIdx) const | CPVRTPODScene | |
GetLight(PVRTVECTOR3 &vPos, PVRTVECTOR3 &vDir, const unsigned int nIdx) const | CPVRTPODScene | |
GetRotationMatrix(PVRTMATRIX &mOut, const SPODNode &node) const | CPVRTPODScene | |
GetScalingMatrix(PVRTMATRIX &mOut, const SPODNode &node) const | CPVRTPODScene | |
GetTranslation(PVRTVECTOR3 &V, const SPODNode &node) const | CPVRTPODScene | |
GetTranslationMatrix(PVRTMATRIX &mOut, const SPODNode &node) const | CPVRTPODScene | |
GetWorldMatrix(PVRTMATRIX &mOut, const SPODNode &node) const | CPVRTPODScene | |
GetWorldMatrixNoCache(PVRTMATRIX &mOut, const SPODNode &node) const | CPVRTPODScene | |
InitImpl() | CPVRTPODScene | |
nFlags | SPODScene | |
nNumCamera | SPODScene | |
nNumFrame | SPODScene | |
nNumLight | SPODScene | |
nNumMaterial | SPODScene | |
nNumMesh | SPODScene | |
nNumMeshNode | SPODScene | |
nNumNode | SPODScene | |
nNumTexture | SPODScene | |
pCamera | SPODScene | |
pfColourAmbient | SPODScene | |
pfColourBackground | SPODScene | |
pLight | SPODScene | |
pMaterial | SPODScene | |
pMesh | SPODScene | |
pNode | SPODScene | |
pTexture | SPODScene | |
ReadFromFile(const char *const pszFileName, char *const pszExpOpt=NULL, const size_t count=0) | CPVRTPODScene | |
ReadFromMemory(const SPODScene &scene) | CPVRTPODScene | |
SaveH(const char *const pszFilename, const char *const pszExpOpt=0) | CPVRTPODScene | |
SavePOD(const char *const pszFilename, const char *const pszExpOpt=0) | CPVRTPODScene | |
SetFrame(const VERTTYPE fFrame) | CPVRTPODScene |
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